Thursday, August 8, 2013

Ani 113B Hero Tree

Made a quick GIF of the Hero Tree Illustration 




The whole process of the illustration starts out the same way with every idea: Thumbnails!


Soon after choosing the best thumbnails, we had to figure out what kind of tree we were trying to draw, the age, story, diseases, location, time of day, etc of the tree and come up with an initial design. It was after this design I realized coming up with a design was going to be challenging.



Then after the many revision's applied in the above GIF, we end up with this:

Hero Tree Final
Hero Tree Final © Alyssa Raven


Early Ani 113B Work

       So very sorry for posting this late. The beginning of the 2013 semester started out great with an awsome life study of a pinecone. First we made a pencil rendering of the pinecone, then a light paint wash, and finally a rendering. Below is the result of the pinecone color rendering I made:

Pinecone Color Rendering © Alyssa Raven
I actually won first place in the class competition! Totally surprised and Honored


The main homework or "exercise" work we did during the school weeks was to go out and sketch 25 good, observed trees in out sketchbook. Each one had to be different and studied carefully. Below are a couple of my pages:









Then about half way through the semester, we started the "25 Tree Ideations" and what the trees would look like in 50 years. We we're also told to try and create an interesting story with the trees as they age:

Original


25 Years
All Tree Sketches © Alyssa Raven

The projects for this class were actually pretty fun and very educational. My personal objective for this class was to try and observe more as well we loosen up my drawing technique while learning more about story.



Friday, June 14, 2013

Father's Day

Had a friend in a game ask me to draw him all Hansom and Beautiful. He's also a dad and father's day is coming up here pretty quick, so why not kill two birds with one stone? : p

Happy Father's Day!
(a boomkin taking care of his wonderful children)


Sunday, May 19, 2013

Wonderful Wonderful Modeling: Ani 51a

          Okay, when people told me Maya would be like ripping the skin off my face, I thought that might have been an exaggeration. By no means is that analogy a false statement. I spent most of my weekends in the labs fixing UV, texture, and bump maps as well as wonderful errors Maya randomly decided to produce. It was a well deserved fight, but in the end I actually produced something kind of decent.

          The final project for Ani51a (modeling) was to model, map, and render a Webbley Gibbson Mark 2 flare gun before the semester was over. The part I enjoyed fairly much was the modeling, creating cool things that work together and are presented visually. Below are both Wireframe Renderings of my gun as well as the final 3 renders of the gun with maps on:


Front 

 Top

 Ring

 Trigger Guard

 Hammer and Barrel Release

 Open Barrel and Ejector

Final Renders



I loved modeling, but I'm ready for a break
Gun Model © Alyssa Raven


Wednesday, April 10, 2013

Winter 2012 Portfolio Sketchbook

After passing the portfolio review, we were require to fill 50 pages of an 6x8in sketchbook for the winter break (dec- jan 24th). I chose a couple interesting pages from the sketchbook (in no particular order) that could possibly have contributed to me passing. I went many places such as Squaw Valley and Disneyland during the break as well as small petting zoo's with a couple friends. Overall it was a fun, but cold experience.

Also sorry for the poor quality
Please don't reblog or take these pages without consent
Worked hard during the break to produce them!


















































All Pictures © Alyssa Raven